Game Construction Game, Tools, & Community
Jumala was a game, community, and tools for budding game creators. The service is now closed but here is an article.
I helped develop and launch Jumala.com beta while acting as Producer, Scrum Master, Content Designer, and Outsource Art Manager.
- Evangelized and facilitated all Agile/Scrum processes within the studio, leading to faster feature iteration and hitting launch goals.
- Directed art content and coordinated asset production with outsourcing team in China, collaborating internally on content reviews.
- Assumed stakeholder responsibilities for game design prior to closed beta to launch new game systems, items, and client features.
- Designed and collaborated on the creation of our internal game item warehouse and catalog management tool.