Role: Lead Game Designer
Genre: Strategy/RPG
Platform: Unity engine for iOS/Android
Launched: Sep 2015
Designed and launched a F2P poker card battling RPG on iOS/Android; Designed and tuned game play mechanics, battle content, card and enemy unit stats, PvP, and social systems in response to live game metrics and playtesting feedback
Our team was acquired by SGN in Dec 2015 and refocused on casual mobile games. I was approached by Virtually Live to join their VR startup as a designer for a new Seattle studio and left SGN shortly thereafter.